Morreall Notes, Chapter 2
Humor originally did not mean funniness until the end of the
17th c, only in the 18th c was it associated with
amusing, funny, or comic. Up to this
point humor was connected to laughter and believed to be an emotion.
Morreall spends considerable time distinguishing between
humor and emotions
Emotions require engagement and adaptation. Humor requires disengagement and no
adaptation. Humor does not involve
cognitive or practical engagement of beliefs, desires, and adaptive actions.
We often have a disinterested (or disengaged) attitude
towards things we laugh at.
Henri Bergson: humor requires a “momentary anaesthesia of
the heart.”
Another Bergson, “Who feels, cries; who thinks, laughs.”
Or Horace Walpole: “this world is comedy to those that
think, a tragedy to those that feel.”
Humor does not motivate any specific actions. When we are afraid or angry, we are ready to
run or attack (fight or flight); when we are amused, we are disengaged.
Humor requires disengagement.
Laughter can break up emotional engagement.
Humor offers pleasure, and we naturally seek to repeat
pleasurable feelings.
Humor is a form of play, spontaneous activity that provides
disengaged amusement.
According to Aquinas, humor and play “are words and deeds in
which nothing is sought beyond the soul’s pleasure.”
When joking, we do use words in a “non-bona-fide way.” We exaggerate, use sarcasm, express one thing
but mean the opposite, break rules of conversation.
Bona-fide uses of language involve locutionary (direct
communication), illocutionary (indirect communication), and perlocutionary
(action prompted from indirect communication) acts. Joking stops at the locutionary act.
I was only joking—indicates a rogue use of language.
Humorous uses of language can often imitate bona-fide uses
of language—assertions, warnings, or advice (often using the same words), but
they are used for amusement. But such
uses (joking) take place in a special play mode.
How to tell the difference?
There is a danger of misinterpretation.
Humor always requires a signal of play (cues) that suspends the ordinary
rules of communication.
Ethnologists and anthropologists suggest that laughter
evolved as a play signal. Two groups
Neanderthals suddenly encountering each other in the forest—fight or
flight? Grins and laughter could be used
to defuse the situation. Facial displays
in early primates.
There are conventional markers used in most forms of humor
and play. Also context is important. Need for play signals are crucial. Animals play aggressively.
Laughter evolved as a play signal. Laughter is overwhelmingly a social
experience. Laughter is a social gesture
that signals we are friendly and relaxed.
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